
function createCircle() {
// 创建解锁点的坐标,根据canvas的大小来平均分配半径
var n = chooseType;// 画出n*n的矩阵
lastPoint = [];
arr = [];
restPoint = [];
r = ctx.canvas.width / (2 + 4 * n);// 公式计算 半径和canvas的大小有关
for (var i = 0 ; i < n ; i++) {
for (var j = 0 ; j < n ; j++) {
arr.push({
x: j * 4 * r + 3 * r,
y: i * 4 * r + 3 * r
});
restPoint.push({
x: j * 4 * r + 3 * r,
y: i * 4 * r + 3 * r
});
}
}
//return arr;
}
function bindEvent() {
can.addEventListener("touchstart", function (e) {
var po = getPosition(e);
console.log(po);
for (var i = 0 ; i < arr.length ; i++) {
if (Math.abs(po.x - arr[i].x) < r && Math.abs(po.y - arr[i].y) < r) { // 用来判断起始点是否在圈圈内部
touchFlag = true;
drawPoint(arr[i].x,arr[i].y);
lastPoint.push(arr[i]);
restPoint.splice(i,1);
break;
}
}
}, false);
can.addEventListener("touchmove", function (e) {
if (touchFlag) {
update(getPosition(e));
}
}, false);
can.addEventListener("touchend", function (e) {
if (touchFlag) {
touchFlag = false;
storePass(lastPoint);
setTimeout(function(){
init();
}, 300);
}
}, false);
}
function update(po) {// 核心变换方法在touchmove时候调用
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
for (var i = 0 ; i < arr.length ; i++) { // 每帧先把面板画出来
drawCle(arr[i].x, arr[i].y);
}
drawPoint(lastPoint);// 每帧花轨迹
drawLine(po , lastPoint);// 每帧画圆心
for (var i = 0 ; i < restPoint.length ; i++) {
if (Math.abs(po.x - restPoint[i].x) < r && Math.abs(po.y - restPoint[i].y) < r) {
drawPoint(restPoint[i].x, restPoint[i].y);
lastPoint.push(restPoint[i]);
restPoint.splice(i, 1);
break;
}
}
}
function storePass(psw) {// touchend结束之后对密码和状态的处理
if (pswObj.step == 1) {
if (checkPass(pswObj.fpassword, psw)) {
pswObj.step = 2;
pswObj.spassword = psw;
document.getElementById('title').innerHTML = '密码保存成功';
drawStatusPoint('#2CFF26');
window.localStorage.setItem('passwordx', JSON.stringify(pswObj.spassword));
window.localStorage.setItem('chooseType', chooseType);
} else {
document.getElementById('title').innerHTML = '两次不一致,重新输入';
drawStatusPoint('red');
delete pswObj.step;
}
} else if (pswObj.step == 2) {
if (checkPass(pswObj.spassword, psw)) {
document.getElementById('title').innerHTML = '解锁成功';
drawStatusPoint('#2CFF26');
} else {
drawStatusPoint('red');
document.getElementById('title').innerHTML = '解锁失败';
}
} else {
pswObj.step = 1;
pswObj.fpassword = psw;
document.getElementById('title').innerHTML = '再次输入';
}
}
将这个HTML5解锁写成了一个组件,放在